“If you don’t believe it or don’t get it, I don’t have the time to try to convince you, sorry.” - Satoshi Nakamoto
Cyberpunk 2077 is one of my favorite video games on PS5. In case you haven’t figured it out yet, I’m an avid gamer. I’m not big on the multiplayer scene but I love immersive single-player games. I initially planned to buy Cyberpunk 2077 on the week of its release. This is out of character for me because I usually wait 2 weeks and watch every YouTube review before I’m comfortable shelling out $50-70 for a PS5 game. Luckily, I listened to the early reviewers who were trashing the game. CD Project Red usually makes high-quality games, but this one was riddled with bugs. PlayStation banned it from their Playstation store, and CDPR had to shell out millions in refunds and deal with a lot of bad press. So I waited until patch 1.15 came out to finally make the purchase. Not all the glitches were fixed at that point. I was driving a Delamain No. AI taxi around the City Center District of Night City when out of nowhere, my car flew into the air and jumped into the ocean. Wtf just happened? Interestingly, news kept coming out about how the modding community was saving Cyberpunk 2077. Modders were implementing features that were featured in the game trailer but removed from the final release. They were fixing glitches throughout the game and just overall improving it. This was fascinating to me because none of them were getting paid to do this. It was all volunteer work.
The current state of the NFT market is all speculation. Projects say they have utility but it’s never anything impressive. At some point, the speculation is going to die down, and if the best thing NFTs will have to offer is, "celebrities own them." Nobody is going to care. A lot of cool art is coming out of the NFT space and the obvious revolutionary utility is to use them as avatars in the Metaverse. A few projects have figured this out which is why Bored Ape Yacht Club & Yugalabs released their Otherside project recently. Maybe I’ll dig deep into it in the future but spoiler alert: not impressed. What I am impressed with, is the Lootverse. I had the pleasure of interviewing Mounts For Adventurers which is a project coming out on the Lootverse. I was blown away by the insane level of interconnection, detail, and its revolutionary use cases.
The Lootverse is for people who want to build in a decentralized, open, on-chain platform. One of the biggest questions I had was if it was available cross-chain and the answer is no. The Lootverse is on Ethereum Layer 2 (L2). Developers are interested in building on the Lootverse because it is a blockchain-based Massively multiplayer online role-playing game (MMORPG). Loot, Crypts & Caverns, and Realms For Adventurers are some of the games being built on the Lootverse. Mounts for Adventurers is a Lootverse project that focuses exclusively on building mounts to traverse your favorite Lootverse worlds. The benefits of mounts are obviously for the utility of getting around faster, collecting them, and flexing on your guild by landing among them riding an ultra rare giant dragon. There is a Lootverse formula for naming, first is the type that is rolled which could be a donkey, horse, or dragon. Then a prefix and suffix are rolled; The suffixes follow the 16 orders of the Lootverse as well as the rarities and odds of each combination. Then gender, color, and finally speed, stamina, strength, and endurance from 1-100. Once all mounts are minted, a staking contract called the Stable will be deployed which will reward all users with $feed tokens. Read more about Mounts for Adventures in their whitepaper, Stable Masters Scroll.
Realms for Adventurers is a Massively Multiplayer On Chain Game (MMOCG) built on StarkNet. StarkNet is a permissionless decentralized ZK-Rollup. It operates as an L2 network on Ethereum, enabling any dApp to achieve unlimited scale for its computation – without compromising Ethereum's composability and security. Think about Realms for Adventurers as World Of Warcraft on the blockchain and everything is an NFT. It all happens in real time with barely any transaction fees because of StarkNet. In the world of Realms, everything is an NFT; the land (realms), crypts and caverns, monsters, the heroes, villains, mounts, wood, gold…everything is an NFT. The Mounts for Adventurers team is building a collection of mount NFTs, and the Banners for Adventurers team is building a collection of banner NFTs.
StarkNet
The Realms for Adventurers team is helping to build StarkNet so that they can provide relevant features for the MMOCG community. Persistent session keys are one of their innovations that allow players to sign a single transaction when they log into the game that automatically signs all other transactions throughout the game session. This will limit the number of times you have to sign a MetaMask transaction for every on-chain transaction that occurs such as killing a monster or picking up a gold coin. They have also figured out how to use a single L1 NFT on multiple L2s at the same time. So you can bridge your Azuki NFT for example, to StarkNet or any other Layer 2 at the same time and exist in multiple games simultaneously. To solve NFTs looking out of place when they are imported into different games, Realms is partnering with Briq on StarkNet to allow users to build their on-chain voxel model. A Voxel model is a 3D pixelated model like what you would find in Minecraft.
This article is getting long. I might have to do a part 2. Revolutionary stuff right? When the Lootverse won the Tournament of Champions, most of you probably thought it was a troll but I really think that the Lootverse is a game changer. The Lootverse is revolutionary! Think about it? The land we buy in the metaverse could one day be a place we go to in the real world and each item there will have a value that is transferable between the real and digital worlds. A criticism I have about different NFT metaverses such as Azuki’s The Garden or BAYC’s Otherside is that they seem to be using Web2’s App Garden model which limits the number of people who can add their expertise. The App Garden model is the same model that Meta uses for its metaverse. Those metaverses can only grow as large as the centralized company allows it. Lootverses are community-driven and can grow infinitely. Huge shout out to @mounts_for_loot on Twitter for helping me to fill in the gaps in my research.
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Ohh what a great article ✨✨❤️Loved it
Sabohesang